<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Vessul (Beta!) Devlog - itch.io</title><link>https://xraylegends.itch.io/vessul-beta</link><description>A Rougelite similar to vampire survivors with a focus on a quick short mysterious story.</description><item><guid>https://xraylegends.itch.io/vessul-beta/devlog/1669117/vessul-version-03-is-here</guid><title>Vessul Version 0.3 is here!</title><link>https://xraylegends.itch.io/vessul-beta/devlog/1669117/vessul-version-03-is-here</link><pubDate>Sat, 19 Sep 2026 01:49:06 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwMDg3NjA2LnBuZw==/400x224%23c/bdv9ym.png" class="post_image"/><p>CHANGES TO THE GAME: 1.player now randomly uses either Idle or Idle2 when standing still. 2.Added the Overclock buff. It was not fully implemented before. It lasts for 3 seconds and lets the player pa...</p>]]></description></item><item><guid>https://xraylegends.itch.io/vessul-beta/devlog/1667076/vessul-update-01</guid><title>Vessul Update 0.1!</title><link>https://xraylegends.itch.io/vessul-beta/devlog/1667076/vessul-update-01</link><pubDate>Thu, 17 Sep 2026 08:04:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Vessul Patch 0.1 Notes Static Aura Fixed Static Aura not activating its damage timer. Added DamageTimer reference to player.gd. Static Aura now automatically starts DamageTimer when unlocked. Aura vis...</p>]]></description></item><item><guid>https://xraylegends.itch.io/vessul-beta/devlog/1666873/release-day</guid><title>Release Day!</title><link>https://xraylegends.itch.io/vessul-beta/devlog/1666873/release-day</link><pubDate>Thu, 17 Sep 2026 02:21:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwMDQ0NTQ1LnBuZw==/400x224%23c/ipPuvM.png" class="post_image"/><p>After over a year of working on it, Vessul is finally available on itch.io. This project has taken a huge amount of time, experimenting, rewriting, fixing things, and just figuring out how to actually...</p>]]></description></item></channel></rss>